"here, the wound. this is what keeps me going."

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i swear i'm going to write about something that doesn't piss me off after this!!! i swear. i just need to get this out, so i can move on.

WARNING: i'm going to be really mean about the game "tales of arise", and probably spoil... multiple portions of the game.

⚠️⚠️⚠️ SPOILERS EVERYWHERE, SERIOUSLY ⚠️⚠️⚠️

i took a break and then came back to this, today, near the end of the month when i felt even more incensed over it all. now that fascists are gloating more openly than usual world-wide, and, especially in my home country, i feel the need to come back and finish what i started—a review to describe my discontent with this game. but where do i start when i don't have many positives to list?

the good —

the bad —

all of it. which, if you liked it... cool. i didn't. in fact, it might be the single worst narrative i've ever trudged through in a video game. it's almost insulting how quickly arise backpedals on anything it said in the first few hours, on top of how even fourty hours in we're still having these skits that are like, but you need to have kindness and understanding. the game starts with the violent liberation of an entire area from the lord that's oppressing them, and immediately backtracks on the message of rising up against your oppressors on the way to cyslodia. zephyr starts to curb alphen's desire to fight ( where it's implied that alphen believes they need to pull a killmonger to survive ) by preaching on him he'll be without his own free will if he's a slave to his vengeance, and it's so. cringe. cringe, but not in a good way. i feel like they have things to say through-out this game, but they always take the worst route to telling them... with the worst dialogue ever. which is, of course, no fault of the translators, who did an excellent job of localizing this game. when the cast isn't completely reiterating the very last scene you just watched, they're all spouting empty platitudes to each other that ring even more hollow when you, as a player, don't feel all that compelled by the narrative the characters are trying to push. as soon as zephyr dies, alphen, who has only known him for? maybe a week?? starts to wax poetic about the ideals he verbally passed on, to the point of mansplaining to other members of the cast what their morality should be, until the writers decided they needed to up the ante somehow by giving him a ~super sad genocidal backstory~ to make him question literally everything he'd learned up until that point. one could say it's justified that he got so attached to zephyr, given they'd all been slaves trying not to form personal connections given someone might die the next day, at that point, but the death of his guy catapulted too many things in the plot that i totally couldn't stand. and alphen still won't stop talking about the guy almost forty hours later. damn.

the game proposes that "slavery is a state of mind" amidst lords that have little to no backstory and are comically evil, and also vouches over and over that hate is bad!!! and hierarchy-based societies, too, are also bad, but maybe it's all a result of our innate need to oppress each other or something, says kisara. if only it wasn't so up its own ass to deliver the obvious. every realm depicts a caricature of oppression of its own. spin the wheel, and pick from (1) indentured servitude with torture, (2) a stalinist police state, (3) the enlightened centrist capital where everyone is happy to be a servant and there are "how to slavery for dummies" books in the mansion library, and (4), the resistance group that's totally just as bad as the oppressors that turn them into sludge water for energy. the sheer nonsense of what's happening on-screen most of the time had me howling.

but wait. there's more...

the very end of the game pulls the rug out from under the player and literally everything they've ever said, by introducing... aliens. aliens that've been brainwashing and manufacturing the "renans" they stole off dahna, to convert them into ... renans that will enact their desire to carry out the great will of a spirit that controls them. aliens stuck in a hivemind, controlled by their mystical spirit queen bee. which, the renans you've been fighting this whole time, who travelled to dahna to oppress people for hundreds of years, are revealed to actually be dahnans. they're literally the same people, and by introducing a third party, it narratively erases the oppressing caste of their culpability in the entire thing by saying, uhh... we were manipulated into doing this. which is stupid as shit, and even more insulting when a one-off npc delivers most of this knowledge to you. dohalim has a dramatic moment here that's like, "maybe i was a slave all along too," and i couldn't laugh any harder. whatever, tales of arise. this is the greatest asspull of all time. fuck fighting the systemic root of oppression. alien bees did this. the planetary consciousness gone mad in a need to combine the planets is a dumb metaphor for togetherness and harmony. i could keep going ... on and on about certain plot points, but. okay. enough.

oh god. did i really just type almost 3k words on how much i dislike this game. yes. throws it at you like eminem. this is the first tales of i've ever played, knowing i would never play it again. i'm going to sacrifice a goat every year in an attempt to stop bamco from making the next mainline game anything like this, if possible. that is... if they ever make another one. i might buy us little trophies to commemorate the fact that we survived this narrative or something.

#gaming #tales of